.TH "Queue< T >" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
Queue< T > \- 
.SH SYNOPSIS
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.PP
.PP
\fC#include <Queue\&.h>\fP
.SS "Public Member Functions"

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.RI "\fBQueue\fP ()"
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.RI "\fB~Queue\fP ()"
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.RI "void \fBadd\fP (T x)"
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.RI "T \fBpop\fP ()"
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.RI "int \fBlength\fP ()"
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.RI "T & \fBoperator[]\fP (const int depth)"
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.SS "Private Member Functions"

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.RI "T * \fBincreaseSize\fP ()"
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.SS "Private Attributes"

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.RI "T * \fBlist\fP"
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.RI "int \fBsize\fP"
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.RI "int \fBcurrent\fP"
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.SH "Detailed Description"
.PP 

.SS "template<class T>class Queue< T >"

.PP
Definition at line 12 of file Queue\&.h\&.
.SH "Constructor & Destructor Documentation"
.PP 
.SS "template<class T > \fBQueue\fP< T >::\fBQueue\fP ()"

.PP
Definition at line 38 of file Queue\&.h\&.
.SS "template<class T > \fBQueue\fP< T >::~\fBQueue\fP ()"

.PP
Definition at line 46 of file Queue\&.h\&.
.SH "Member Function Documentation"
.PP 
.SS "template<class T > void \fBQueue\fP< T >::add (Tx)"

.PP
Definition at line 51 of file Queue\&.h\&.
.SS "template<class T > T * \fBQueue\fP< T >::increaseSize ()\fC [private]\fP"

.PP
Definition at line 74 of file Queue\&.h\&.
.SS "template<class T > int \fBQueue\fP< T >::length ()\fC [inline]\fP"

.PP
Definition at line 20 of file Queue\&.h\&.
.PP
References Queue< T >::size\&.
.SS "template<class T > T& \fBQueue\fP< T >::operator[] (const intdepth)\fC [inline]\fP"

.PP
Definition at line 24 of file Queue\&.h\&.
.PP
References Queue< T >::list\&.
.SS "template<class T > T \fBQueue\fP< T >::pop ()"

.PP
Definition at line 62 of file Queue\&.h\&.
.SH "Member Data Documentation"
.PP 
.SS "template<class T > int \fBQueue\fP< T >::current\fC [private]\fP"

.PP
Definition at line 31 of file Queue\&.h\&.
.SS "template<class T > T* \fBQueue\fP< T >::list\fC [private]\fP"

.PP
Definition at line 29 of file Queue\&.h\&.
.PP
Referenced by Queue< T >::operator[]()\&.
.SS "template<class T > int \fBQueue\fP< T >::size\fC [private]\fP"

.PP
Definition at line 30 of file Queue\&.h\&.
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Referenced by Queue< T >::length()\&.

.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
